Regardless of stating that The Division 2 would stay apolitical, new advertising for the sport is leaning into the present risk of a wall being constructed alongside the border between the US and Mexico. Nonetheless, it does so in a considerably surprising approach, reversing the narrative as Mexico builds the wall to maintain US refugees from fleeing to their nation.
Ubisoft, in a advertising frenzy for The Division 2, has revealed on Twitter a tongue-in-cheek pretend press launch about Mexico constructing a wall to dam People from fleeing into the nation, after the outbreak and instability that the nation faces.
It reads, “Now shouldn’t be the time for politics, insurance policies, or monetary concerns to get in the best way of us instantly securing and defending the individuals of Mexico,” The discharge expresses a “Zero Tolerance Mandate” on allowing U.S. residents to enter Mexico “with hundreds and hundreds of presidency troops and nationwide police” stationed on the border.
THIS JUST IN. Mexico responds to the deteriorating state of affairs within the US. pic.twitter.com/xassgLoXLF
— The Division 2 (@TheDivisionGame) March 6, 2019
The fictional President of Mexico additionally references a “caravan” of U.S. residents attempting to enter the nation for defense from the Darkish Zones; a transparent reference to the caravan of migrants from Guatamala in late 2018 that had been used as an “impending risk” to push the political agenda of a wall on the border.
No matter your individual stance on The Wall, this piece of selling contradicts Huge Leisure’s COO Alf Condelius, who mentioned the developer needed to “again away from these interpretations as a lot as [they] can as a result of [they] don’t need to take a stance in present politics.” In line with Condelius, it’s dangerous for enterprise. Maybe he’s talking extra on the sport itself slightly than the press supplies? However that might be odd, contemplating advertising supplies are extra up entrance and converse to a political message when in comparison with an in-game presence.
Ubisoft CEO Yves Guillemot thought in another way in June 2018. “Our purpose in all of the video games we create, is to make individuals assume,” he mentioned to The Guardian. “We need to put them in entrance of questions that they don’t at all times ask themselves mechanically.
This shift in advertising technique could also be welcome to criticisms by our Editor-in-Chief Chandler Wooden, and others who had been involved in regards to the lack of sociopolitical spine in its narrative. Chandler wrote, “It’s a bit disappointing that The Division 2 gained’t method sensible sociopolitical divides that might inevitably crop up as a nation falls aside below such a disaster. It appears as a substitute to be boiled all the way down to its easiest nature of would possibly, weaponry, and a generic battle of the nice guys versus the dangerous guys.”
Ubisoft’s newest The Division 2 Mexico wall advertising stunt follows a gaffe the place they made mild of the federal government shutdown that had very actual impacts on a number of individuals, asking individuals to “come see what an actual authorities shutdown appears to be like like in The Division 2 beta.”
Ubisoft has shied away from being political prior to now. Far Cry 5‘s antagonists and setting gave the impression to be from the evangelical far proper with heavy Christian symbolism, however many got here away disenchanted that the sport introduced a divisive and controversial setting after which didn’t have the center to lean into it extra.
It’s not lengthy now till we discover out if Ubisoft’s political advertising messages translate into politics inside the recreation, however regardless we’re fairly excited for the gameplay which learns from the perfect of the primary recreation.