Cyberpunk Physics Platformer Lazr in Growth for Consoles and PC, Kickstarter Launched

Developer Garrick Campsey has launched a Kickstarter marketing campaign for his Cyberpunk 2D platformer that options skill-based, physics-enhanced gameplay with a singular twist: its dynamic fabric simulations.

Billed as a Cyberpunk “clothformer,” Lazr will launch for the PlayStation four and PS Vita alongside different platforms ought to it handle to lift USD 10,000 in funding. The sport will probably be printed by Prime Hat Studios – the writer behind Thief’s Roulette.

Lazr is about in a harmful futuristic metropolis referred to as Alpha Metropolis One, the place gamers tackle the function of a “fusion-powered killer android.” Campsey’s work is impressed by Akira, Choose Dredd, Ghost within the Shell, and Blade Runner.

Options embrace:

Distinctive, one in every of a sort platforming physics – fabric, fireplace, and climate results (like rain and snow)A number of metropolis districts, every with their very own set of ranges (lots of of ranges to play)Customise your hero – completely different shell modifications enable the participant to tailor the hero’s skills as they see match – from absolutely auto laser fireplace, to extra acrobatic shells.Selections that deeply have an effect on the protagonist’s journey and the town round them, with a number of endingsExtremely polished and responsive enter, timed ranges designed for pace operatingVibrant neon retro pixel artwork + animations, mixed with pre-rendered 3D, describe a futuristic dystopia the place each AI and people reside in amid a harmful stabilityVivid, futuristic soundtrack composed by ///Underwires (William Kingston Davies) and Garrick CampseyEnglish, French, Chinese language, Japanese language alternatives obtainable as defaultEstimated 6-9 hours of gameplay

The Kickstarter marketing campaign comes with a PC demo that provides as much as an hour of gameplay so be sure that to test it out.

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