Developer Likens Dying Gentle 2’s Physics-Based mostly Grappling Hook to Spider-Man or Tarzan

Whereas Dying Gentle’s grappling hook was a commendable characteristic, it didn’t precisely work in tandem with the sport’s parkour mechanics. Due to this, many gamers relied on the grappling hook greater than the a lot touted parkour skills. Techland goals to alter that for Dying Gentle 2 with a extra physics-based grapple characteristic. If performed proper, gamers ought to discover themselves combining the grappling hook with parkour extra successfully.

Bartosz ‘Glova’ Kulon, who’s chargeable for the collection’ parkour, teased updates to the grappling hook throughout an interview with VG247. Apparently, Glova by the way created the short-range teleportation qualities behind Dying Gentle’s grappling hook. For the sequel, the developer targeted on crafting one thing much more fluid, a mechanic that would intensify parkour reasonably than distract from it.

In keeping with Glova, “It’s extra physics-based. Like a Tarzan or Spider-Man factor. It gained’t be abused as a result of you need to have one thing above you to swing from.” The brand new grappling hook may even have restricted vary. As such, gamers should use it and parkour harmoniously to navigate by way of Dying Gentle 2’s open-world.

The point out of Tarzan suggests Glova isn’t outright referencing Marvel’s Spider-Man from Insomniac. Nonetheless, it’s laborious not to think about the fluidity of the hero’s motion in that particular sport. Just like Techland, Insomniac made certain gamers may solely swing from precise close by objects. You gained’t see Spidey web-swinging from nothingness within the air. It appears as if the identical will maintain true for Dying Gentle 2’s protagonist, Aiden.

Techland just lately delayed Dying Gentle 2 out of its spring 2020 launch window. Presently, there’s no official phrase on when the sequel will hit retailer cabinets.

[Source: VG247]

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