Fortnite Dev Accuses SuperData of Publishing Inaccurate Numbers Regardless of CEO Beforehand Quoting SuperData

Epic Video games has hit out at famend market intelligence agency SuperData for publishing “inaccurate” numbers after the corporate reported on Fortnite‘s income decline.

“SuperData doesn’t and has not ever had entry to Epic’s Fortnite income information, and SuperData’s stories don’t precisely replicate Fortnite‘s efficiency,” the developer informed Video games Trade. “We’re disillusioned that SuperData has repeatedly revealed wildly inaccurate stories about Fortnite based mostly on what we consider is questionable methodology. Whereas we don’t and haven’t publicly shared income numbers for Fortnite, we are going to say that SuperData’s stories don’t align with actuality.”

Apparently, it was solely final month that Epic Video games’ Chief Govt Officer Tim Sweeney quoted a optimistic report relating to Epic Video games Retailer from SuperData. Though the developer is particularly taking situation with Fortnite numbers and never SuperData typically, this does beg the query of whether or not Epic Video games is anxious about damaging stories reasonably than inaccuracy.

For its half, SuperData does clarify its modus operandi on its web site. Dad or mum firm Nielsen individually informed GameDaily that it has “a confirmed methodology and validation course of.” A consultant stated:

SuperData has been offering transparency for the video games business since 2009. As an impartial analysis agency, we now have a confirmed methodology and validation course of that allows us to forecast and supply market intelligence to assist our purchasers make knowledgeable enterprise choices. We stand behind our beforehand reported numbers for Epic’s Fortnite.

“We have now a number of platforms that use our personal funds companies and we don’t share that,” Epic Video games argued. “It’s not like they’ll extrapolate from SteamSpy information or one thing.”

Do our readers suppose there’s a necessity for information transparency within the video games business?

[Source: Games Industry, GameDaily]

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