In asserting Ghost Recon: Breakpoint, Ubisoft revealed that gamers who select to enterprise into the story on their very own gained’t be accompanied by a squad of AI companions. As a substitute, gamers will make use of a drone able to providing assist with the Sync Shot characteristic. That is fairly the departure from Ghost Recon: Wildlands, which gave solo gamers three AI squad members to fill out a group of 4.
Throughout an interview following the Breakpoint reveal, Ubisoft builders defined the reasoning behind the drastic change between the 2 titles. The important thing purpose appears to be to strengthen the sensation of loneliness, given Breakpoint’s core premise. Attempting to convey the notion of being stranded alone within the wilderness doesn’t precisely hit the mark if AI companions are roaming about, as nicely. Group Developer Laura Cordrey addressed this in an interview with PCGamesN; she informed the publication,
[There are] a number of causes. Firstly, we supplied the choice to show off AI companions in Wildlands, and gamers actually appreciated that full solo expertise. Secondly, with the story right here [in Breakpoint], you’re stranded alone behind enemy traces, so we actually need gamers to have the ability to dive into this fantasy. However we additionally supply the mechanics in order that the sport is totally playable in solo and co-op. Those that wish to have the solo expertise can, and gamers who wish to have the four-player co-op expertise can as nicely – we simply wish to supply as a lot variation as attainable.
Cordrey’s remark seems to disregard Breakpoint additionally being touted as a co-op expertise, the place gamers can squad up in groups of 4. How does this adjust to the sport’s narrative? Apparently, a fairly wise clarification will likely be supplied in-game. Lead Developer Sebastien Le Prestre revealed, “Once you do initially crash land on the island you are available on considered one of 4 choppers. [So] for the narrative’s sake there are extra survivors within the different choppers.”
Sadly, Cordrey’s and Le Prestre’s statements fail to handle one probably notable concern. How does one drone function an alternative choice to three companions in single-player? Will the drone’s Sync Shot characteristic additionally embrace multi-shot capabilities? Right here’s to hoping such considerations will quickly obtain some type of clarification.
Ghost Recon: Breakpoint is slated to hit retailer cabinets for the PlayStation four, PC, and Xbox One on October four, 2019.