It seems like a backwards compatibility characteristic for Sony’s next-gen console is below severe consideration as one more patent surfaced earlier this week. Noticed by Jack of All Controllers, this patent was filed by Mark Cerny a few years in the past however was solely simply made public on March 19 by america Patent and Trademark Workplace (USPTO).
In keeping with the itemizing, the applying particularly refers to “backwards compatibility by algorithm matching, disabling options, or throttling efficiency.” An summary states:
A brand new system executing an utility on a brand new CPU determines whether or not the applying is for a legacy system having a legacy CPU. When the applying is for the legacy system, the brand new CPU executes the applying with chosen options of the brand new CPU that aren’t current on the legacy CPU disabled, or with a latency of instruction execution of the brand new CPUs altered to match or approximate a latency of the legacy CPU, or with algorithmic particulars of operation of a number of models of the brand new CPU altered to match or approximate algorithmic particulars of operation of corresponding models of the legacy CPU.
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For many who haven’t been following developments on this entrance, a minimum of two Sony patents for backwards compatibility had been found in January and February 2019 alone, and there are prone to be extra that haven’t surfaced but.
The patent present in January was for the simulation of legacy bus operation for backwards compatibility, and the one present in February was for a system that may enable a CPU to duplicate the capabilities of its predecessors.
Price noting that not all patents come to fruition nevertheless it’s secure to say that Sony is definitely wanting into the characteristic, which the PlayStation four lacked.
[Source: USPTO, Jack of All Controllers via ResetEra]