PlatinumGames Would Wish to Self-Publish Bayonetta If Given the Likelihood

PlatinumGames’ self-publishing want record (and it’s purely a want record) appears to be rising. Following the launch of The Fantastic 101‘s Kickstarter marketing campaign, quite a few publications quizzed the developer about different unique IPs together with Astral Chain and the cancelled Scalebound, neither of which it holds the rights to. In one other interview with IGN Japan this week, PlatinumGames expressed its need to self-publish Bayonetta video games however acknowledged that it could require much more funding than The Fantastic 101.

“I feel Bayonetta is a vital title for PlatinumGames, so it’s an sincere feeling that I want to do it [self-publish] if there’s such an opportunity,” mentioned director Atsushi Inaba (translation by way of VideoGamer). Nonetheless, he added that his assertion doesn’t suggest that the studio may truly go forward with the duty, particularly contemplating the monetary side. A multiplatform Bayonetta would additionally require the blessing of Nintendo and Sega as a result of they co-own the IP. PlatinumGames beforehand described The Fantastic 101 as a “very distinctive case” as a result of it required numerous negotiations with IP proprietor, Nintendo. In different phrases, the likelihood of Nintendo permitting a number of titles on different platforms is low.

That mentioned, PlayStation and Xbox homeowners have one thing to stay up for on February 18th when the unique Bayonetta and Vanquish video games launch collectively in a “10th anniversary bundle” for the PS4 and Xbox One. The bundle will probably be accessible digitally and bodily, with the latter’s launch version packaged in a metal ebook.

[Source: IGN Japan, Anime News Network via VideoGamer]

1 thought on “PlatinumGames Would Wish to Self-Publish Bayonetta If Given the Likelihood

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