Report: The Strolling Lifeless: Saints & Sinners Growth Group Laid Off at Skydance Interactive

Stories from a personal tip are indicating that the event staff behind The Strolling Lifeless: Saints & Sinners has been laid off. This report comes from Twitter account Days With out Layoffs, a feed that tracks the variety of days with out layoffs within the gaming business. It additionally notes layoffs that happen and resets its rely. At this time it posted a “personal tip” that The Strolling Lifeless: Saints & Sinners staff at Skydance Interactive has been laid off.

From a personal tip, the staff behind The Strolling Lifeless: Saints & Sinners at Skydance Interactive has been laid off.

It was 4 days between sport business layoffs.

— Days With out Layoffs (@DaysWithoutLoss) February 25, 2020

There aren’t any extra sources or corroborations of the Skydance Interactive layoffs presently, although famous business analyst Daniel Ahmad (@ZhugeEX) retweeted the report.

The Strolling Lifeless: Saints & Sinners is a VR shooter based mostly on The Strolling Lifeless comics collection. It launched for Steam and Oculus on January 23, 2020, and is scheduled to come back to PSVR in Q2 2020 and Oculus Quest later this 12 months. Nevertheless, the reviews of The Strolling Lifeless: Saints and Sinners layoffs could now throw these plans into query.

The Strolling Lifeless: Saints & Sinners launched to largely optimistic opinions, with many calling it a “standout” VR expertise that shed a variety of the luggage most VR video games come filled with, creating a singular expertise that locations gamers proper in the midst of the zombie apocalypse.

Final 12 months, Skybound additionally killed Overkill’s The Strolling Lifeless for consoles after the PC model launched, nonetheless, that was because of developer Overkill and Writer Starbreeze Studio not assembly the requirements of high quality that Skybound anticipated from the sport. Critiques have been exceptionally poor at launch. The sport was totally pulled from PC storefronts and the console model by no means launched. Saints and Sinners, however, was being developed internally—versus licensed out—and was met with optimistic reception. Skydance and Skybound have but to launch gross sales numbers for The Strolling Lifeless: Saints & Sinners’ preliminary PC VR launch.

Keep in mind that these reviews are unverified for now, so take the information with a grain of salt. Skydance has but to verify if the layoffs have even occurred, to not point out how widespread they’re and if they are going to influence future plans for The Strolling Lifeless: Saints and Sinners PSVR launch.

3 thoughts on “Report: The Strolling Lifeless: Saints & Sinners Growth Group Laid Off at Skydance Interactive

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