What’s up, PlayStation followers! My identify’s Dain and I’m one of many creators of Skater XL, a brand new skateboarding sport that we’re excited to announce can be coming quickly to PS4.
It’s been ten years since a brand new, genuine skateboarding sport hit the market, and lots has modified in that point. Skateboarding franchises have been a few of the most performed and beloved video video games of the 2000’s — many people have fond reminiscences of Friday nights chilling on the sofa with a couple of buds passing the controller round enjoying EA’s Skate or the unique Tony Hawk’s Professional Skater sequence.
Followers of the style have famously been clamoring for a brand new Skate and a revival of an previous franchise, however the query we’ve been asking ourselves at Simple Day Studios is — what would a skateboarding sport designed from the bottom up at this time appear to be? We’ve spent the previous couple of years seeking to reply that query, designing and enhancing Skater XL by Early Entry, and now shifting in the direction of the total launch of the whole 1.zero sport.
Crucial factor to grasp about Skater XL is that it’s designed to be enjoyable in the identical method that skateboarding is enjoyable. The core of the gameplay is designed extra as an expressive and artistic device than a standard online game with pre-set challenges to finish.
The sport is exclusive in that it doesn’t have any methods programmed into it, solely management of the motion by the thumbsticks. Every thumbstick is linked to the character’s corresponding foot — the precise stick controls the precise foot, the left stick controls the left foot.
This management scheme is constant by all elements of the gameplay, making it simple to study and depend on when inventing new methods and actions. See beneath the place the identical actions have been made on the sticks in numerous modes of the gameplay. The entrance foot is pushed left and the again foot is pushed proper, creating the identical motion of the board in every scenario.
Whereas leaping and grabbing
and whereas grinding
There are a selection of fundamental actions, with a ton of freedom in how they’re carried out. Skater XL makes use of physics managed by the thumbsticks to drive all motion within the sport, which is an enormous step away from conventional ‘canned animation’ primarily based techniques. Exact actions made by the thumbsticks will make your methods feel and look totally different every time, including a stage of expression, personalization, and magnificence to the gameplay.
Beneath is an instance of flipping the board whereas leaping to create methods like kickflips and heelflips. The way you flick the entrance foot creates totally different motion throughout the trick.
Flicking the entrance foot quick
This identical stage of management is on the market in all kinds of methods together with jumps, flips, grinds, powerslides and manuals.
As your stage of talent and creativity grows, you possibly can mix and chain these methods collectively in any method you want. For instance, see right here three totally different trick strains attainable utilizing simply three fundamental methods – kickflip, powerslide and crooked grind.
Grind to powerslide down the financial institution…
Powerslide to financial institution drop-in
Massive kickflip down the financial institution hole
There are such a lot of methods to mix and magnificence the identical few methods, and there are a number of methods attainable in Skater XL!
The ensuing gameplay may be very a lot free-form, sandbox and artistic in nature. Consider it extra like a musical instrument than a traditional sport.
The ultimate piece of the puzzle is the setting. You possibly can take this set of fundamental abilities and methods and re-invent the setting any method you want. Whether or not you push your self, perfecting the refined nuances of a extremely technical trick, or simply wish to catch some air, our environments are yours to go away your mark on.
This creativity in reinventing real-world environments is an enormous a part of skateboarding and the ultimate launch of Skater XL will include a number of real-world places primarily based on iconic skate spots from California and the West Coast.
Listed below are a couple of extra of the limitless methods and combos attainable in numerous areas of the degrees:
Kickflip bottom smith grind
Hardflip hippy bounce
Nollie flip again tail bottom flip out
At its core, Skater XL is concerning the journey of difficult your self and increasing what you are able to do every time you play — whether or not or not it’s attempting to good a line with a troublesome sequence of strikes or a simply chill and free-skate, doing what you are feeling like within the second.
The liberty and depth within the controls is one thing we predict that each skate sport fan has been wanting because the beginning of the style. Once we noticed a Skater XL modding group spring up with greater than 50,000 gamers and 1000’s of “very optimistic” opinions on Steam with some enjoying for greater than a thousand hours, we felt humbled, but in addition that we have been onto one thing.
We’re consistently discovering superb new issues that the group has created, together with an onlinezines, video elements, faux skate manufacturers and a whole lot of mods. It’s loopy and superior.
Our work on the core sport is only one a part of an even bigger ecosystem and our purpose is for Skater XL to be the house for digital skateboarding. We will’t wait to find the place the gamers, modders and content material creators will go subsequent, and are actually excited to deliver Skater XL to PS4 and PS4 Professional. I hope you’ll join our electronic mail record as now we have heaps extra to announce very quickly.