The Caligula Impact: Overdose – An Interview with Takuya Yamanaka

For sport director Takuya Yamanaka, The Caligula Impact: Overdose was a chance to introduce new audiences to the sport whereas persevering with to discover the real-world themes that have been current within the earlier launch. On this unique interview with NIS America, Yamanaka shares his insights on creating this re-release and discusses the deeper, darker aspect of the story inside Mobius.

Many individuals acknowledge “Caligula Impact” because the title of the sport, however not everyone seems to be conscious that additionally it is a psychological time period. In your individual phrases, what’s the “Caligula Impact” and the way does it manifest within the sport?

“Caligula Impact” means “the guilt and pleasure that comes with doing one thing that you simply shouldn’t do.” I needed individuals to expertise that whereas enjoying this sport, a way of immorality. On this sport, [defeating] the symbolic cute vocal software program idol µ (Mu) and the guilt of doing so is what I needed gamers to expertise.

All through the sport, gamers are given alternatives to dive into the psyches of the assorted characters. Is there a personality that strongly resonated with you in a roundabout way?

I attempt to deal with all of the characters equally within the sport. Since I examine psychology, I meet many individuals, and these characters all mirror those that I’ve met in a roundabout way. So for every character I created, I handled them like my very own kids. But when I have been to straight reply the query, then I spent probably the most time on Shogo Satake, since his background could be very concerned with the circulation of the principle story.

The Caligula Impact: Overdose introduces a feminine protagonist. When creating this alternate playthrough, have been you stunned at the way it affected the opposite characters?

Really, I needed to make the unique The Caligula Impact with each a female and male protagonist, however on account of hardware restrictions, I used to be unable to take action. The [voiceover artists] for the female and male protagonists are literally brother and sister in actual life; Chiharu Sawashiro is the male, and Miyuki Sawashiro is the feminine. It’s the primary time they really labored collectively. In Japan, having each sexes out there for the protagonist was acquired very effectively. Within the sport, there’s a character who’s afraid of males, so relying on which protagonist you play as, her interactions with additionally, you will change. That’s one thing to stay up for within the sport!

Lots of titles don’t get an opportunity to be re-released with new content material. What have been an important options you needed so as to add or exclude? Have been these saved from the unique launch? What’s your favourite addition to this new launch?

Betrayal is likely one of the greatest plot factors that was added to this sport. An individual who you thought had your again now turns their again on you. State of affairs author Tadashi Satomi and I took care in including this half to the sport. Satomi-san is somebody I’ve extremely regarded as much as since I used to be younger, so working with him on this venture collectively was an intense alternative.

I didn’t merely need to add new content material proper on prime of the sport, so I took care in weaving the brand new characters into the situation, which turned out to be an enormous problem.

This re-release has given you a chance to reveal a wider viewers to The Caligula Impact. Is there a message you want to convey to new gamers that will probably be experiencing this sport for the primary time?

The issues that characters have in The Caligula Impact: Overdose are very reasonable inside Japanese society, and I would love individuals in Western cultures to have the chance to expertise these issues current in modern-day Japan.

The Caligula Impact: Overdose is totally different from its authentic title in that the character can select to go away the world µ creates (Mobius) or keep in that world. I would like individuals to take their time to consider their very own selection, and I’m excited to see everybody’s determination!

The Caligula Impact: Overdose will probably be out there for PS4 on March 12.

10 thoughts on “The Caligula Impact: Overdose – An Interview with Takuya Yamanaka

  1. 754473 717784Exceptional post nonetheless , I was wanting to know if you could write a litte more on this topic? Id be quite thankful in case you could elaborate just a little bit a lot more. Thanks! 996718

  2. 488157 549332It is difficult to get knowledgeable folks on this subject, but the truth is be understood as what happens youre preaching about! Thanks 855861

  3. 230804 137024Exceptional weblog here! Furthermore your website rather a great deal up rapidly! What host are you the usage of? Can I get your affiliate link to your host? I wish my web site loaded up as rapidly as yours lol 692485

  4. 727206 299753You produced some decent points there. I looked on the web for that problem and discovered most people is going together with with the internet web site. 955022

  5. 148377 586362Usually I do not read post on blogs, nonetheless I would like to say that this write-up really forced me to have a look at and do so! Your writing taste has been surprised me. Thank you, quite great post. 341332

  6. 857532 176613I must spend a while learning more or working out more. Thank you for fantastic information I used to be in search of this information for my mission. 71274

Leave a Reply

Your email address will not be published. Required fields are marked *