Between Paperboy and RoboCop, the ’80s had been a troublesome time to work the streets

Dying rides a… bicycle?

It is time as soon as once more for the flicks! Or at the least a podcast a couple of film. And likewise video games. However largely a film.

Following on from a few of our periodic protection of huge, influential films of the ’80s, Henry Gilbert joins us as soon as once more to the talk about one of many largest and most influential flicks of all: RoboCop. You may consider this episode because the counterpart to final 12 months’s episode on The Operating Man, though RoboCop ended up being a lot larger a popular culture affair regardless of its lack of Schwarzenegger. And this episode explores not solely why, but additionally what—which is to say, what all resulted from this quirky however memorable film.

Please stay up for extra dialogue of extremely violent ’80s films!

Retronauts Episode 279: RoboCop
MP3, 46.1 MB | 01:39:48
Direct obtain Retronauts on Apple Music | Retronauts on Libsyn

Episode description: Jeremy Parish, Bob Mackey, and Henry Gilbert proceed to take inventory of the havoc wrought upon popular culture by Hollywood of the late ’80s with an in-depth survey of RoboCop: The film, the video games, the wholly inappropriate toys for teenagers!

Cowl illustration: Amanda Pruitt

Additionally, do not miss final week’s episode—the ultimate entry in our Sport Builders Convention 2019 interview sequence. This time, it is an amazing dialogue with John Salwitz (previously of Atari Video games) abiout the creation of Paperboy. A sport a couple of job that was apparently virtually as lethal as Officer Murphy’s drug czar beat in Previous Detroit.

As normal for this model of episode, there is a transient introduction and explainer by the Retronauts East crew for individuals who have by no means performed the sport in query…

Retronauts Episode 278: Paperboy (With John Salwitz)
MP3, 27.2 MB | 00:58:43
Direct obtain Retronauts on Apple Music | Retronauts on Libsyn

Episode description: The Retronauts East crew (Jeremy Parish, Benj Edwards, Chris Sims, Ben Elgin) supply a fast overview of the gameplay and tradition behind Atari’s Paperboy; then designer John Salwitz shares his recollections of its creation.

Cowl illustration: Step Sybydlo

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