Nintendo has been a frontrunner in online game controller design for the previous 30 years. Nevertheless, at its latest Shareholders Q&A, it acknowledged how it’s actively engaged on establishing a ‘new customary’ inside the business.
When requested if he thought builders would proceed making video video games the place gamers had been required to take a look at a display whereas utilizing a standard controller, Shigeyuki Takahashi defined how Nintendo had been difficult norms like this for a while now:
We’re all the time dreaming up new issues. For instance, for 1-2-Swap, the primary recreation launched for Nintendo Swap, we instructed that individuals play by one another and never on the display. And for VR, we considered how we may change not simply the controller but additionally the gameplay itself, and got here up with the Nintendo Labo Toy-Con 04: VR Equipment. The software program exhibited at this yr’s E3 simply occurred to be largely the kind that’s performed with controller in hand, trying on the display. Nevertheless, I feel you may see from the software program we have created that we’re all the time attempting out new concepts.
Shigeru Miyamoto added to this, by outlining his personal imaginative and prescient for a completely new era of controller:
I additionally imagine that we must always shortly graduate from the present controller, and we are trying every kind of issues. Our goal is to attain an interface that surpasses the present controller, the place what the participant does is straight mirrored on the display, and the person can clearly really feel the outcome. This has not been achieved but. We’ve tried every kind of movement controllers, however none appear to work for all individuals. As the corporate that is aware of probably the most about controllers, we’ve been striving to create a controller that can be utilized with ease, and that can develop into the usual for the following era.
Ko Shiota bolstered the truth that Nintendo would solely launch a product if it was distinctive sufficient and controls software program effectively sufficient, concluding:
We’ve not but invented an all-purpose controller that’s in contrast to any of the present gadgets.
It is fascinating to listen to Miyamoto discuss this explicit topic and it seems that he needs to attain a brand new degree of movement management that may be a hybrid of the Wii Distant, Kinect and PlayStation Transfer.
Swap house owners can little question really feel secure that their present ‘customary’ controller setup will likely be round for a very long time to return, nevertheless it additionally appears that Nintendo is not carried out with movement controllers fully. Watch this area.
What did you consider Miyamoto’s concepts? Are you curious about Nintendo growing additional new controllers and enter strategies? Tell us within the feedback.