I co-founded Serenity Forge together with a few associates a number of years in the past; and since then we’ve co-developed video games like The place the Water Tastes Like Wine and the upcoming As soon as Upon a Coma, in addition to ported and printed video games like A Case of Mistrust, 4 Sided Fantasy, and Lifeless Planet.
The King’s Chook has a particular place in our hearts as a result of it’s one of many first authentic concepts that we conceived, method again after we have been actually understanding of a basement. The objective was easy: we wished to create a precision-platformer within the realm of indie hits like Dustforce and Tremendous Meat Boy, however we wished it to have an enormous emphasis on the movement and fantastic thing about motion. The physics and momentum-heavy gameplay has been one of many recreation’s mostly praised parts by followers and press alike, so we’re tremendous completely satisfied to see individuals loving precisely what we aimed to attain!
One other main factor we wished to emphasise was inventive attraction. This was particularly difficult after we first began creating the sport as a result of we didn’t formally have an artist on board! We knew we needed to hold the fashion minimalistic as a result of our constraints, however nonetheless wished the degrees to be nice to have a look at. Luckily, because the years glided by and our artwork staff grew, the sport’s high quality of belongings improved alongside all the pieces else. And together with the assistance of our writer, Graffiti Video games, we have been lastly capable of push the sport out on time in our remaining 12 months of improvement.
Lastly, I’m extraordinarily completely satisfied to see this recreation being launched on Xbox One. I bear in mind how impressed I used to be after I binged by means of Ori and the Blind Forest on Xbox One in a single night time along with our inventive director, Dian. Once I later seemed up how nicely Ori did, I knew that a ton of Xbox One followers would have appreciation for extra inventive 2D experiences. My staff have additionally met and talked to lots of people engaged on the ID@Xbox staff through the years, and knew that they have been all very keen about inventive indie video games as nicely. I’m so glad that after so a few years, I’m lastly seeing The King’s Chook launched on Xbox One, and I actually hope that you simply get pleasure from its challenging-but-rewarding gameplay on this console!
The King’s Chook is out there now on Xbox One by way of the Microsoft Retailer. Click on right here for buy particulars.